it would be a blessing to have it as native app. but even with a java app, i'll be more than happy.
waiting...for release.
I try to port Frozen Bubble Java to J2ME.
Here is the first Screenshot
it would be a blessing to have it as native app. but even with a java app, i'll be more than happy.
waiting...for release.
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-->E680i... ROX.
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Images are now scaled, but calculating ball is a bit diffcult.
Works with some glitches. Sound does not work yet.
Wasn't it compiled as a native app (just really big though?)
Java would be cool. I wish the other version was available as well though (so frustrating when people say they've done something but don't upload, leaving us with temtpation but nothing more![]()
Ok, so I don't want to frustrate you. Here ist a version that can be played, but has some major bug.
@tarwinOriginally Posted by Hero2
You talk about meI try to rebuild Frozen Bubble, perl, and SDL-perl with alebm SDL patch + samr7 crosstool without success. Maybe I have forgot some magic step before
@Hero2
Thanks to make my dream come true. I think this is the first Frozen Bubble java version run on embedded device. The first target EZX platform, make this community proud. Thanks.
And the bug would be?
Sometimes the bubbles keep sticky or will be drawn to move up.
Maybe it's only me to have these problems?
Sometimes it runs really good, sometimes not. I will have to debug it and it will take some time. The sound glitches have also to be fixed but thats not so important.
If someone wants to help me I can send the Sourcecode or give access to the CVS.
In short - it's jerky.
managed to compiled the gp2x version and works on the phone...
think the java version is better at controlling...
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