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  1. Default Re: Nintendo64 Emulator?

    alright, a psx emulator also sounds good for me i have a ps2 and played some ps1 games there are many good ones hehe.

  2. #12

    Default Re: Nintendo64 Emulator?

    I think there is enough hardware condition on E680i to run N64 game, why? do you run quakeQT on your phone? it does support my opinion!

  3. #13
    Join Date
    Mar 2005
    Posts
    2,341

    Default Re: Nintendo64 Emulator?

    quakeQT runs natively on e680/i linux and NOT over an EMU, thats why is it smoth and fast...

    i think, we can fergot playing N64 and PS1 games on a e680 with an EMU -its too slow for playing it properly. maybe 1FPS every 10 sec... LOL...
    Motorola e680 (flashed to e680i) + 4Gb SD card + HT820 Stereo BT Hedphones,
    Ubuntu 6.10 + 7.04,
    Nokia N95 + 8Gb microSD

  4. #14
    Guest

    Default Re: Nintendo64 Emulator?

    [quote="alebm"]Considering the advances on playstation 1 emulator for pocket pc(~25 fps running in hardwares like our phone).quote]

    so i dont think its impossible

    but im happy for all releases for our phone. dont care what will come. but all what will come i will try out ! .

  5. #15
    Guest

    Default Re: Nintendo64 Emulator?

    the last post was from spiderpsycho (not logged in).

  6. Default Re: Nintendo64 Emulator?

    why do u guys wana play N64 or PS games on such a small screen... and there aren't enough keys... imagine playing fighting games... u'll be breaking ur keypads... only games good on it are RPG games and such...

  7. #17
    Join Date
    Feb 2005
    Location
    Singapore
    Posts
    3,206

    Default Re: Nintendo64 Emulator?

    just mod a psp into a phone.
    My favorite Motorola development site!


  8. #18

    Default Re: Nintendo64 Emulator?

    Quote Originally Posted by cwmould
    I think there is enough hardware condition on E680i to run N64 game, why? do you run quakeQT on your phone? it does support my opinion!
    It takes a 486-100 to run a NeoGeo emulator w/o any sound , while a NeoGeo just using motorola 16MHz processor(something like that) ...

    It consumes HUGE system resource to emulate a system . Did you forget that point ? If you could re-write the N64 game to run natively in Linux , then it would be possible .


 
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