Quote Originally Posted by rx78gp03 View Post
Here's the deal :

1. Put libsdl.tar.gz contents into /mmc/mmca1/.system/lib (create the directory).
2. Put scummvm.zip contents into /mmc/mmca1/.system/bin (create the directory, copy *.so.* inside directory, don't copy the directory).
3. Copy scummvm-template.jar to other file (*.jar name as you like).
4. Extract the MANIFEST.MF and and main.lin from the renamed file.
5. Edit the file using text editor (text editor wich can do LF only, like emeditor would be nice for windoze).

MANIFEST.MF :
------------------
Manifest-Version: 1.0
MicroEdition-Configuration: CLDC-1.1
MIDlet-Name: SCUMMVM Template [Change for the title here]
MIDlet-Vendor: Rhizod
MIDlet-1: SCUMMVM Template, /Neo/scummvm.png, Rhzneo47.ErrorMsg
MIDlet-Version: 2.12
MicroEdition-Profile: MIDP-2.0

Note :
You may change the title for application (MIDlet-Name, MIDlet-1).

main.lin (still crude ):
-------------------------------
#!/bin/bash
./home/native/.profile
export USER=ezx
export QTDIR=/usr/lib/ezx
export SCUMMVM_DIR=/mmc/mmca1/.system/bin
export GAME_PATH=/mmc/mmca1/games/[change here]
export GAME_TYPE=[change here]

cd ""
myfile=`basename $0`
mypath=`echo $0 | sed -e 's/''//g'`
export LD_LIBRARY_PATH=:/diska/.system/lib:/lib:/usr/lib:/mmc/mmca1/.system/lib:/lib:
#cd ""
export HOME=
./scummvm --force-1x-overlay -f -p &

Note :
Change [change here] with the game directory name in GAME_PATH.
Change [change here] with the game type (short game name, see http://www.scummvm.org/compatibility.php) in GAME_TYPE.

6. Put the files into renamed jar file back (overwriting the content).
7. Install to the phone.
8. Copy necessary game files to game path directory.
9. Run Program from Menu.

Please try ...

Sorry, it's a bit long. But it's best compromise with disk space saving (you wouldn't want to have multiple libsdl & scummvm, right?)
HOW DO I CHANGE THE ZIP FILE TO JAR, I CHANGED EVERYTHIN ACCRDINGLY BUT UNABLE TO INSTALL THE JAR FILE ON MY ROKR, GIVES AN ERROR NOT EXECUTABLE.