v1.5
multiple save states
will automatically save to current state when a call comes in
key remapping
same interface as xsnes
menu opened by middle button on d-pad
one little glitch I noticed, though I have only played one game so far
If I have a game saved under save state 0 if I save on another state (say save state6) it will save correctly but it will load save state 0. If I avoid having a save state 0 there's no problem
the compatability is supposed to be improved
still no sound (there's a sound on/off option in the menu but the volume's stuck st 0)
does not support 6 key game input



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