the GBA turbo is slower than the first one i had on my e680(not i).
so i think i will install the older version again.
maybe the GGBA turbo works on the e680i better than on the e680.
key mapping:
Cam + button:
1) End call = Exit program
2) Cam = Save
3) Realplayer = Screen Capture
4) Radio = Sound on off
5) Vol Down = Screen Enlarge
6) Vol Up = Screen rotate ( I suppose)
7) Call = Speed increase ( 0-5 , default GBA is 3 GBC is 1 )
Cool Dir Up = Auto Fire A
9) Dir Down = Auto Fire B
10)Dir Left = Auto Fire L
11)Dir Right = Auto Fire R
12)Dir Center = Reset
the GBA turbo is slower than the first one i had on my e680(not i).
so i think i will install the older version again.
maybe the GGBA turbo works on the e680i better than on the e680.
Motorola e680 (flashed to e680i) + 4Gb SD card + HT820 Stereo BT Hedphones,
Ubuntu 6.10 + 7.04,
Nokia N95 + 8Gb microSD
Anyone that has a new version of the emulator?
i can't DL attach files it 's corrupt
Try to get in download section.
agree alebm , maybe VirtualMachine can speed up GBA but Emulator .
also, sdl->UpdateRect(...) cost too many cpu time, when i draw a 240x320x16bit , max speed canbe 90 fps , but when a 320x240x16bit(rotate 270) , only 60fps. it's impossible to perform MD or SNES emulate whitout frame lost. (NTSC need 60 fps and PAL need 50 fps)
have u some advice on speed up QDirectPainter ? iwmmx optimize ?
how about using the alebms file just like yutian_tj used in xsnes3.0
also adding a save state is good...
activated turbo mode is good even no sound
when i rotate the screen i have good viewing of the graphics provided by the phone.we will just add a lettle more speed just a try anyways...what if it will work right